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 Item Rules and How to make one

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AuthorMessage
Kano
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Posts : 20
Join date : 2012-01-27

PostSubject: Item Rules and How to make one   Mon Feb 06, 2012 10:04 am

Crafting

Crafting is a new experimental mechanic we are working on at Novus, and is a way to regulate the creations that people make whilst still making it an interactive and enjoyable experiences

What does a Crafter do and how do I become one?
A Crafter is a character of yours that has the ability to develop inventions and technologies from a wide range. These items you create can be used to your own advantage, or sold for Credits on the market. These items don't really have a limit to its creativity, however it will be limited to categories. In order to become one just tage this onto the character of choice.
Code:
[b]Crafter of:[/b]
Place it right under Clan

What are categories?
well here is our current list, and some item examples for each

Weapons~ Swords, Spear, Bow and Arrow
Defense~ Armor, Shields, Accessories
Sciences~ Potions, Golems, minor technology(this is fantasy set in old age remember)

What categories are we limted to?
Theoretically you are not limited in the option of categories, if the items you wish to create don't fall under any of the above category; then send us a messages requesting the category you wish to make following the template below.
Code:

[b]Category Name:[/b] The name of the Crafting category you want, must make sense
[b]Description of your art:[/b] What kind of items you will be making

[center][b]Provide example below[/b][/center]
[b]Name of item:[/b] Name your item
[b]Description of item:[/b] What does your item do
[b]Image or Appearance description:[/b] either an image of the item or detailed description. If image be sure to still include height, weight, ect.

How do I make items
Making items isn't to complex, most the work unfortunately rests on the staff's shoulders. You start by following this template
Code:

[b]Name:[/b] The name of your Item, this could range from a blunt name like “Iron Shield” or fun like “Silver Stopper” we don't care to much
[b]Description:[/b] a Description of your item and what it can do
[b]Appearance:[/b] A detailed assesment of what your weapon is and made of, picture may be included

After creating your item a staff will post what Crafting Stage(will be explained in the next section) is required and what materials will be needed to make it. Most likely if its a simple bulk matieral (such as Iron, wood, leather, stone ect) they will just put a cost down for credits. But some weapons may require special items to make, such as a Bloopius, poison sac to give the weapon a poison touch. This will be explained (MAKE URL)HERE(MAKE URL) for looting and hunting monsters. Finally the staff will put in how much time the item will take to craft. This is represented by “Slots” you are only allowed to craft 10 slots a season, a simple katana may take 1 slot while a complex energy absorbing gauntlet may take 5 slots. This is to prevent the crafter from spamming a bunch of items for experience. These slots do not count for SALES however.

Here is an example product for your viewing pleasure.

Name: Dragon Chopper K.
Description: Very sharp katana with great cutting capabilities, however at the same time much larger than ordinary katana's
Appearance: A very large katana about 7feet in length and 3 feet in width, ways 40 pounds
-------------------------------

Staff would post
~Despite its size it is still a rather simple weapon for your art.
Journeymen-5 (journeyman means for a journeyman this is a difficulty of 5 out of 10, if you were a grandmaster this would feel more like a grandmaster – 0)
1 slot (out of 10)

cost to make = 928345(just a random number)

Approved!
~~~~~~~~~~~~~~~~~
These difficulty numbers are multiplied by your stage (journeyman=2) so that sword will overall give you 10exp for your next stage.

So what are these Crafting Stages that are being thrown at me!?

Good question. Your crafting can increase in stage as you learn and practice more with your art. The stages follow as this
1 Novice 
2 Journeyman
3 Apprentice
4 Savant
5 expert
6 professional
7 artisan 
8 supreme
9 Master
10 Grandmaster

Every character starts off as a Novice regardless what your Bio says (so don't cheat and say you been learning from your super grandmaster father who taught you everything you need to know and argue you should be at least a Master). Your stage rises as you craft more complex things, It starts off pretty easy, getting to Apprentice is probably easier than your first tier up, however everything starts slowing down around stage 5.

Ok I get what Stages are, but how the H E Double hockey sticks do I raise it!?
Woah woah calm down there, like I said in order to raise your crafting stage you must preform more crafting with complexity, So don't think making 1000 katana's will make you a grandmaster at blade works. In order to craft something in general you must post in Equiption Creation, and post the concept of your weapon. There app checkers or higher staff will check it and give your item a rating similar to a tier in characters, along with a small supply list.

How much experience will it take me each time?
Here is a chart to help you on your journey through this long freakin post.

  1. Novice 
    40exp
  2. Journeyman
    100exp
  3. Apprentice
    250exp
  4. Savant
    420exp
  5. expert
    800exp
  6. professional
    1500exp
  7. artisan
    2700exp 
  8. supreme
    3400exp
  9. Master
    5000exp
  10. Grandmaster

yes, you keep your exp over from each stage.

Well that’s nice, how many Crafters can I have if I want a lot.
Well your out of luck then, you are only allowed One Crafter at a time. This keeps things rather simple for both you guys and us.
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