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 Viefer Clan

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Posts : 32
Join date : 2012-02-01
Location : I sit in your empty skull.

PostSubject: Viefer Clan   Fri Jun 12, 2015 12:39 pm


Powers- Wave; The Viefer have a strange form of power over waves, not ocean waves. The have control over heat waves, cold waves, sound waves, and a umbrella involving energy and vibrations.

Forced Mutation; The Viefer have the ability to bounce waves of energy and vibrations inside there body resonating with their navi, this causes a reaction in the mind and body setting them into a berserking wave whilst exerting their main wave control to a large degree, however after using this ability the Viefer holds on a small string on consciousness.

Clan Personality- Out in battle or out at sea, the Viefer are dangerous. Living in the sea on the mobile island of Vehlugaurd the war excited clan is always on the move. The Viefer are easily agitated to small wars so most clans try not to pick on them as much since they have a very powerful naval force, however along with their love for battle is also their love for trade. New objects and jewels always catch their eye and curiosity and almost makes them rather gullible for people who know more so what they are talking about. However cross a Viefer and they won’t be afraid to take it to the extreme and take down your entire family.

The Viefer love to target more solitary villages and the Sheng clan are subjected to this allowing the Viefer to do what they do best, war. They haven’t had many chances but when it arises, they will be all for war. The Viefer are run by the strongest of the group, if the old leader is killed off, the killer takes his place over the entire clan. It is ran with respect not tyranny, and if some believe the ruler is stupid then they will get ready to take off his head.

  • Pillagers and warlike
  • Tradesmen and seafarers
  • Ruled by might and wealth
  • War-hardened, many soldiers/raiders/neutral mercenaries
  • Agitated easily

General Perks-

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[*]Well versed in languages and trade, great sea navigation.
[*]War-hardened, war and battles do not emotionally affect the soldiers as much as normally.
[*]Decent armor and armaments from trade and pillaging, while starting out.
[*]Great knowledge of survival skills and adaptability of extreme circumstances, such as being shipwrecked, etc.

Alliances/Friendly- (N)Owasa, (N)Ibrida, (F)Spirad, (N)Kyoti, (F)Ingenium, (N)Atum, (N)Septru, (N)Asula

Enemies/Unfriendly- (E)Sheng
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Viefer Clan
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